Warhammer 40K Vocabulary: Common Terms Explained

INTRODUCTION

Hello there, welcome to the realm of tabletop war gaming and, more specifically, the universe of Warhammer 40,000 — or as enthusiasts like to call it, 40K. This game of miniature warfare is a fascinating, complex, and engaging hobby that has been captivating players since its creation in 1987. This guide is an all-inclusive beginner-friendly walkthrough that aims to help you navigate the gritty, war-torn universe of Warhammer 40K and get started on your first game.

WHAT IS WARHAMMER 40K?

Warhammer 40K, developed by Games Workshop, is a tabletop miniature wargame, set in a dystopian future, the 41st millennium, to be precise. The game universe is vast and rich in lore, including a myriad of races at war, each with their unique history, characters, and gameplay style.

In this grim dark future, there is only war, as the game’s catchphrase suggests. Players get to control armies from various factions such as the power-armoured Space Marines, the brutal Orks, the mystic Aeldari, machine-like Necrons and more. Games of Warhammer 40K can range from small skirmishes with a handful of models, to epic battles using hundreds of miniatures. Think of it as chess, but with space monsters, magic, giant robots, and you have a say in arranging the board.

HOW IT WORKS OR HOW TO GET STARTED

Warhammer 40K is played on a tabletop battlefield using intricately detailed miniature models to represent the warring forces. The game begins with players deciding on the type of scenario to play, taking turns deploying their armies, and then moving, shooting, and charging into combat following specific phases.

To get started,

1. Choose a faction: Each player selects a faction that they want to represent. This could be based on the lore, aesthetics, or just the playstyle of the army.

2. Collect your miniatures: You need to buy, assemble and paint your miniatures. This is a major aspect of the hobby and can be as enjoyable as the game itself.

3. Learn the rules: You will need to get a copy of the core rulebook and any additional codices (rulebooks) that apply to your chosen faction.

4. Game setup: After setting up your battlefield, players take turns placing their miniatures.

5. Play: Gameplay works in phases: Movement, Psychic (for factions that have psychic powers), Shooting, Charge, Fight, and Morale. Each turn can involve strategic movement, dice rolling for attacks, and plenty of drama.

WHAT YOU NEED TO PLAY

To begin playing, you’ll need a few essential items.

1. Miniatures: These are the armies you’ll lead into battle.

2. Rulebooks: You will need the basic rule book, and possibly a codex if you’re playing a specific faction.

3. Dice: Warhammer 40K uses six-sided dice (D6), but many veterans recommend having some 10- and 12-sided dice (D10, D12) on hand as well.

4. Measure Tape: For measuring distances during movement and combat.

5. Painting Supplies: You will need brushes, paints, and, possibly, model assembly tools.

6. Play Area: You need a tabletop or an open flat area to set up your battlefield.

TIPS FOR ABSOLUTE BEGINNERS

1. Start Small: Don’t overwhelm yourself with a large army right away. Begin with a starter set or small force and slowly build your army.

2. Practice Makes Perfect: The more you play, the better you understand your army’s strengths and how to use them to your advantage.

3. Don’t Fear Losses: Losing games is part of the learning process. Each loss is an opportunity to improve your strategy.

4. Patience with Painting: Painting is a cherished aspect of the hobby. Take your time and develop your skills.

5. Enjoy the Journey: Remember that this is a game and a hobby. What matters most is having fun!

HELPFUL RESOURCES

1. Games Workshop’s website: This is the hub for all things Warhammer 40K including rulebooks, models etc.

2. BattleScribe: A great tool to help you build and manage your army lists.

3. Warhammer Community: Provides updates, strategies, and tutorials.

GLOSSARY: COMMON TERMS EXPLAINED

1. Army: The collection of units and models a player uses during a game.

2. Faction: The different races or groups present in the Warhammer 40K universe like Space Marines, Orks, etc.

3. Codex: A book which provides the specific rules, stats, and background for a particular faction in the game.

4. D6, D10, D12: Dice with 6, 10, or 12 faces respectively.

5. Wargear: The equipment, weapons, and upgrades that can be given to a model or unit.

NEXT STEPS: WHERE TO GO FROM HERE

The best way to explore Warhammer 40K further is to play some games! Visit your local gaming store to meet other players and have practice games. Join online forums or communities (like r/warhammer40k on Reddit) to learn more about strategies and painting techniques. Always remember, Warhammer 40K is a game best enjoyed at your own pace, and every loss is another step toward becoming a seasoned veteran.

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