A Complete Timeline of Major Events in Kill Team

INTRODUCTION

If you’re a fan of strategy and ensemble battles, but have never heard of Kill Team, you’re in for a treat. Kill Team belongs in the vast universe of Warhammer 40,000, and it’s a thrilling entry point to the world of miniature wargaming. Picture this: leading a small, elite squad on clandestine missions, each of your miniatures a hero of their own epic tale. Fascinating? Read on as we get you started on this fantastic journey.

QU'EST-CE QUE KILL TEAM?

Kill Team is a squad-based tactical combat game produced by Games-Workshop. It’s set in the Warhammer 40,000 universe, a grim, far-future setting infused with gothic architecture, techno-fantasy, and thousands of years of meticulously crafted lore. Unlike its grand strategy counterpart, Warhammer 40,000, Kill Team narrows its focus to a small team: your nano-sized equivalent of an action-packed thriller set within the larger Warhammer 40,000 cinematic universe. Each miniature you lead in the battle is a character with distinctive capabilities, weapons and special abilities, and each mission you embark on adds another chapter to your team’s narrative.

COMMENT ÇA MARCHE / COMMENT COMMENCER

To start a game, each player builds a squad of miniatures or “Kill Team” using agreed-upon points or “Power Levels.” These models are deployed on a tabletop terrain simulating a battlefield. A game of Kill Team is typically played over four phases: Initiative, Movement, Shooting, and Fight phase.

1. INITIATIVE PHASE: Both players roll two six-sided dice (also known as d6). The player with the higher total seizes the initiative and takes the first turn.
2. MOVEMENT PHASE: Starting with the player who won the initiative, models are moved based on their specified move characteristics (how far they can travel in inches). Models may also attempt to charge at opponents.
3. SHOOTING PHASE: Next, models can fire their ranged weapons at enemies, provided they are in line-of-sight and within range.
4. FIGHT PHASE: Finally, models engaged in close-combat fight, rolling dice equal to their attack characteristic to inflict damage.

CE QU'IL FAUT POUR JOUER

To start playing Kill Team, you need the rulebook, a kill team of miniatures, six-sided dice (3 sets would suffice), a measuring tape, and a playing surface preferably with some terrain pieces for cover and obstacles. Games-Workshop sells Kill Team starter sets which include everything you need to play.

CONSEILS POUR LES GRANDS DÉBUTANTS

1. START SMALL: Purchase a Kill Team starter set or core manual. Get a feel for the rules before investing further.
2. LEARN TO ASSEMBLE AND PAINT: Master the art of assembling and painting your miniatures. YouTube is your friend here.
3. FOCUS: Remember, Kill Team is about focusing on a small team, not an army. Plan your team’s synergy well.
4. PRACTICE: Repeated exposure to different situations on the battlefield will refine your tactics and strategies.
5. ENJOY: Remember to have fun. Ultimately, it’s about enjoying the narrative your Kill Team creates.

RESSOURCES UTILES

1. KILL TEAM HUB: Games Workshop’s official Kill Team website is a trove of useful information, including free downloadable resources.
2. WARHAMMER COMMUNITY: The official blog posts regular updates, painting guides, and tournaments.
3. YOUTUBE: Channels like WintersSEO, Tabletop Tactics offer tutorials, bat-reps (battle reports), tips.
4. REDDIT: Communities like r/killteam provide a platform to interact with fellow players.

GLOSSAIRE

1. KILL TEAM: A squad of individuals in the game.
2. POWER LEVEL: A simplified metric used to balance squads.
3. BAT-REPS: Short for battle reports. Game summaries often found on dedicated forums or YouTube.

PROCHAINES ÉTAPES

The best place to start is to immerse yourself in the Warhammer 40,000 universe, study the lore and pick a faction that resonates with you. Purchase a starter set and assemble your Kill Team. Experiment with different strategies, and most importantly, have fun. You’re on the verge of a riveting journey through a universe brimming with warfare, heroism, and intrigue. Good luck, Commander!

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